function onlyNum()
{
	if ( !(((window.event.keyCode >= 48) && (window.event.keyCode <= 57))
	|| (window.event.keyCode == 13) || (window.event.keyCode == 46)
	|| (window.event.keyCode == 45)))
	{
		window.event.keyCode = 0 ;
	}
}


function Item(level,time,time1,price) 
{		this.level	= level;		this.time	= time;		this.time1	= time1;		this.price	= price;	}

var ItemArr = new Array();	var cur;
cur = new Item(1, 0, 0, 0.00);		ItemArr = ItemArr.concat(cur);
cur = new Item(2, 0, 0, 0.00);		ItemArr = ItemArr.concat(cur);
cur = new Item(3, 0, 0, 0.00);		ItemArr = ItemArr.concat(cur);
cur = new Item(4, 0, 0, 0.00);		ItemArr = ItemArr.concat(cur);
cur = new Item(5, 0, 0, 0.00);		ItemArr = ItemArr.concat(cur);
cur = new Item(6, 0, 0, 0.00);		ItemArr = ItemArr.concat(cur);
cur = new Item(7, 0, 0, 0.00);		ItemArr = ItemArr.concat(cur);
cur = new Item(8, 0, 0, 0.00);		ItemArr = ItemArr.concat(cur);
cur = new Item(9, 0, 0, 0.00);		ItemArr = ItemArr.concat(cur);
cur = new Item(10, 4.0, 4.5, 2.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(11, 1.5, 1.9, 0.75);	ItemArr = ItemArr.concat(cur);
cur = new Item(12, 1.5, 1.9, 0.75);	ItemArr = ItemArr.concat(cur);
cur = new Item(13, 2.0, 2.5, 1.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(14, 2.0, 2.5, 1.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(15, 2.0, 2.5, 1.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(16, 2.0, 2.5, 1.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(17, 2.0, 2.5, 1.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(18, 2.0, 2.5, 1.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(19, 2.5, 3.0, 1.25);	ItemArr = ItemArr.concat(cur);
cur = new Item(20, 2.5, 3.0, 1.25);	ItemArr = ItemArr.concat(cur);
cur = new Item(21, 2.0, 2.5, 1.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(22, 2.0, 2.5, 1.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(23, 2.0, 2.5, 1.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(24, 2.0, 2.5, 1.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(25, 2.0, 2.5, 1.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(26, 2.0, 2.5, 1.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(27, 3.0, 3.5, 1.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(28, 3.0, 3.5, 1.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(29, 3.0, 3.5, 1.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(30, 3.0, 3.5, 1.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(31, 2.0, 2.5, 1.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(32, 2.0, 2.5, 1.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(33, 2.0, 2.5, 1.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(34, 2.0, 2.5, 1.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(35, 2.0, 2.5, 1.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(36, 2.0, 2.5, 1.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(37, 3.0, 3.5, 1.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(38, 3.0, 3.5, 1.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(39, 3.0, 3.5, 1.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(40, 3.0, 3.5, 1.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(41, 3.0, 3.5, 1.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(42, 3.0, 3.5, 1.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(43, 3.0, 3.5, 1.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(44, 3.0, 3.5, 1.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(45, 4.0, 4.5, 2.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(46, 4.0, 4.5, 2.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(47, 4.0, 4.5, 2.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(48, 4.0, 4.5, 2.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(49, 4.0, 4.5, 2.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(50, 4.0, 4.5, 2.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(51, 3.0, 3.5, 1.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(52, 3.0, 3.5, 1.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(53, 3.0, 3.5, 1.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(54, 3.0, 3.5, 1.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(55, 4.0, 4.5, 2.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(56, 4.0, 4.5, 2.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(57, 4.0, 4.5, 2.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(58, 4.0, 4.5, 2.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(59, 4.0, 4.5, 2.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(60, 4.0, 4.5, 2.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(61, 3.0, 3.5, 1.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(62, 3.0, 3.5, 1.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(63, 4.0, 4.5, 2.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(64, 4.0, 4.5, 2.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(65, 4.0, 4.5, 2.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(66, 4.0, 4.5, 2.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(67, 5.0, 5.5, 2.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(68, 6.0, 6.5, 3.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(69, 7.0, 7.5, 3.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(70, 8.0, 8.5, 4.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(71, 9.0, 9.5, 4.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(72, 9.0, 9.5, 4.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(73, 9.0, 9.5, 4.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(74, 9.0, 9.5, 4.50);	ItemArr = ItemArr.concat(cur);
cur = new Item(75, 10.0, 10.5, 5.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(76, 10.0, 10.5, 5.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(77, 10.0, 10.5, 5.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(78, 10.0, 10.5, 5.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(79, 10.0, 10.5, 5.00);	ItemArr = ItemArr.concat(cur);
cur = new Item(80, 10.0, 10.5, 5.00);	ItemArr = ItemArr.concat(cur);





function  ForDight(Dight,How)
{
        Dight  =  Math.round  (Dight*Math.pow(10,How))/Math.pow(10,How);
        return  Dight;
}

	function Cacl(form)
	{

		var beginlevel	= form.currentlevel.value;
		var endlevel	= form.desiredlevel.value;
		var server_class	= form.server_class.value;
		var server_game	= form.server_game.value;


		
		document.form.level.value = beginlevel + ' - ' + endlevel;
		document.form.error.value = beginlevel - endlevel;
		
		document.form.name_type.value = server_game + ' ' + server_class;




		if ((beginlevel == "") | (endlevel == "")) {alert("please enter your level");return false;}

		if (beginlevel * 1 > endlevel * 1){alert("please enter your level");return false;}
		
		if ( endlevel * 1 > 80 ){alert("please enter your level");return false;}

		var price = 0;
		var totaltime = 0;

		for (var i=0;i<ItemArr.length;i++)
		{
			if ((ItemArr[i].level * 1 > beginlevel * 1 )&(ItemArr[i].level * 1 <= endlevel * 1))
			{
				price		= price + ItemArr[i].price;
				totaltime	= totaltime + ItemArr[i].time;
			}

			if (ItemArr[i].level * 1 > endlevel * 1){i=ItemArr.length;}
		}




		if (price<15.5) price=15.5;
		price=ForDight(price, 2);
		document.form.pl_price.value = price;




	  
		form.days.value	= (totaltime-totaltime%24)/24;
		
		var days_number = (totaltime-totaltime%24)/24;
		var hour_number = totaltime/24 - days_number;
		
		document.form.days_needed.value = days_number + ' Days ' + ForDight(hour_number*24, 0) + ' hours';

		if (totaltime%24>1) form.days.value++;

		
	}
	
	